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Skamos Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Skamos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. Cursed with unlife at a very young age, Skamos has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Skamos Chant, Male Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Bathin Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is red and curly. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Ruler, who enjoyed hunting, Bathin was taken on many hunting expeditions. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Bathin Blessing, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in tan turtlenecks beneath a brown coat with tan slacks. His long bronze crest is drawn into a two foot long braid. His fierce red eyes like to dwell on things.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Azzakh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Insane. Bonds: Military, Poor, Adventurer. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Azzakh Dhyrktelonis, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)16 (+3) 15 (+2)19 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Halfling
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears violet leather gloves, a violet jacket, and tight pants. His long black hair reaches down to his waist. He has violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a blacksmith and was forced into it by his family

Flaws: Antagonistic, Insane. Bonds: Family, Rich, Military. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Hobart Wildheart, Male Halfling Warlock 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +6, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 900 pp. Carnelian (20 gp). Sardonyx (20 gp). White pearl (140 gp). Black star sapphire (1600 gp). Rose (20 gp). Red spinel (140 gp). Amethyst (140 gp). Black opal (1600 gp). Smoky quartz (20 gp). 1 Medium magic item.


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy green suit. He has wavy brown hair. His brown eyes peer out from beneath his wide-brimmed green hat.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Ombul Wildheart, Male Halfling Expert 16
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 111 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +9, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +7

Possessions: 400 pp. Emerald (900 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Jade (140 gp). Aquamarine (1100 gp). Hematite (16 gp).


Social Check DCs

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