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Advanced [show]


Nordak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His brown hair is heavily combed to the left. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Nordak's first love is himself. His second love is also himself. He also has developed a complete distrust of the Glassblower profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Nordak Strongheart, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 1400 sp. 1 Masterwork studded leather.


Social Check DCs


Cory Adley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a green shirt with thin brown vertical stripes and white pants, and his gloved hand is found clutching a scimitar. He keeps his auburn hair in a pixie cut. He has blue eyes and a green hat with a brown feather.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Cory hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Locksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Pacifist, Joker. Bonds: Enemies, Job. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Adley, Male Human Commoner 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Pink pearl (50 gp). 1 Buckler.


Social Check DCs


Mreksh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He wears his white crest up. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mreksh Nemmonis, Male Dragonborn Fighter 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 6000 sp. Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Sellsword business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Job, Family. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Gimgen Fireforge, Male Dwarf Aristocrat 11
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5

Possessions: 2000 gp. Freshwater pearl (13 gp). Carnelian (40 gp). Eye agate (13 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. His hair is black and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Fibblestib grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and he's looking for his big break

Flaws: Disease, Hedonist. Bonds: Adventurer, Family, Rich. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Fibblestib Fabblestabble, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 sp.


Social Check DCs

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