Trynnicus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His crest is scarlet and curly. His gold unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Job, Rich. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Fivin Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.
History: Gifted from a young age, Fivin studied abroad. After coming to the age of reason, Fivin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Burto Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Ruler uniform. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Burto has worked very hard to control his curse. He was granted martial powers by his dying sister.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Mundane, Disease. Bonds: Job. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Melech Haste, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His blue hair is lengthy. He wears crescent spectacles with a black brim.
Personality: Melech wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Tieflings.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Sylvan, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Gimurt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His long red hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Gimurt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimurt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Gimurt managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Ideals: Pacifist. Flaws: Sensitive. Bonds: Attractive, Rich, Criminal record. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!