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NPC Generator

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Advanced [show]


Borun High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by sweets. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Borun High-hill, Male Halfling Aristocrat 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 250 pp. Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Blue star sapphire (600 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). Malachite (16 gp). Citrine (30 gp). Blue sapphire (600 gp). Aquamarine (1000 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratbag Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Bonds: Rich, Religious. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Ratbag Colton, Male Half-Orc Paladin 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item.


Social Check DCs


Dimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His white hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Dimble Nackle, Male Gnome Sorcerer 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 54 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 700 gp. Cloth of gold vestments (140 gp). Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He dresses like a well dressed Mercenary does. He wears a colorful flower in his brown hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Mercenary business at a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To reunite with his old friends.

Flaws: Addict, Shy. Bonds: Job, Attractive, Adventurer. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Ekemon Shame, Male Tiefling Wizard 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 sp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black leather gloves, a black jacket, and tight pants. His auburn hair is thinning but still full. He has brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Cockaby was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Monk 9
Small (3'6") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Banded agate (10 gp). Deep blue spinel (700 gp). Malachite (10 gp). Blue star sapphire (1000 gp). White pearl (90 gp). Malachite (10 gp).


Social Check DCs

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