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Advanced [show]


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Hadarai Iranapha, Male Elf Adept 7
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp. Violet garnet (1400 gp).


Social Check DCs


Trym Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small forest village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Family, Nature. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Trym Melancon, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Roger Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Ruler. His hair is long and auburn with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Job, Attractive, In love, Mentor. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Roger Wilmont, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Blue quartz (16 gp). 1 Breastplate.


Social Check DCs


Serpent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Impeccable, Logical, Entrepeneur. Flaws: Disease, Impulsive. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Serpent Hummingbird, Male Tabaxi Commoner 4
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 10 (+0)19 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Cloak In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his beige fur down. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Cloak In the Storm, Male Tabaxi Expert 11
Medium (5'4") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Investigation +5, Medicine +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 40 pp. Red spinel (80 gp). Eye agate (16 gp). Obsidian (16 gp). Golden yellow topaz (1200 gp). Banded agate (16 gp). Amber (80 gp). Sard (50 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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