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NPC Generator

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Advanced [show]


Frouse Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly ceremonial daggers and warhammers. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: Frouse was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Frouse Albaratie, Male Gnome Commoner 7
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 300 gp. Violet garnet (1100 gp). Coral (70 gp). Hematite (4 gp).


Social Check DCs


Balam Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Born to a Herbalist, his mother struggled to pay the bills. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Balam Charisma, Male Tiefling Paladin 12
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 104 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Performance +7, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Brown-green garnet (140 gp). Violet garnet (700 gp). Emerald (800 gp). Aquamarine (700 gp). Freshwater pearl (16 gp). Black pearl (700 gp). Carnelian (50 gp). Hematite (16 gp). Carnelian (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple red robe with black stripes complete with hood. He carries with him a set of swords on his belt, each one with a opal on the hilt. He has done his best to style his red hair to look like a famous performer. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. Modean was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tiefling compassion

Ideals: Fighting, Justice, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Modean Flaw, Male Tiefling Expert 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His golden hair is heavily combed to the left. He has gleaming, smiling hazel eyes.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Addict. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Varis Radcliffe, Male Half-Elf Ranger 12
Medium (5'11") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Performance +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Moss agate (15 gp). Freshwater pearl (15 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Azurite (15 gp). Sard (50 gp). Brown-green garnet (160 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Flaws: Disease. Bonds: Adventurer, Guardian, Criminal record. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Dondon Hogcollar, Male Halfling Monk 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 19 (+4)13 (+1)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Jade (70 gp). Moss agate (16 gp). Jade (70 gp). Golden pearl (70 gp).


Social Check DCs

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