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Advanced [show]


Einkil Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Einkil was born the youngest of three triplets. Einkil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Einkil Eversharp, Male Dwarf Druid 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 7000 cp.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His white hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Attractive, In love, Mentor, Criminal record. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Aldous Staurheim, Male Human Commoner 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Brottor Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Secretive. Bonds: Rich, Religious, Family. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Brottor Thrahak, Male Dwarf Warrior 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 14
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 19 (+4)9 (-1) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered greataxe and tarnished crossbow as well. His crest is short and red. His gold eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the west. After coming to the age of reason, Zedaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1000 gp.


Social Check DCs


Purson Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His hair is black and curly. His eyes are likewise black.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Slave Trader, who enjoyed hunting, Purson was taken on many hunting expeditions. In his 16th year, his parents were killed by a dire rats raid, leaving Purson alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Purson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Shy, Fearful. Bonds: Attractive, Nature, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Purson Wisdom, Male Tiefling Sorcerer 12
Medium (5'5") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 50 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (500 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs

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