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Advanced [show]


Oppleby Welber, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Mercenary, Oppleby learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has worked as a Mercenary like his father before him.

Motivation: To share knowledge with the world; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Oppleby Welber, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nirgel Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Fletcher. He has styled his brown hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nirgel took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Nirgel Violence, Male Tiefling Warrior 10
Medium (5'4") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +5, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. Red garnet (110 gp). Deep blue spinel (1400 gp). Jet (110 gp). Brown-green garnet (110 gp). Aquamarine (1400 gp).


Social Check DCs


Garl Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. His auburn hair is smooth and relatively long. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Garl Cotton, Male Half-Orc Adept 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Black opal (900 gp).


Social Check DCs


Reirak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears bulky white painted plate armor. Beneath his clothing is a huge mess of scar tissue. He has wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Reirak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Reirak was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Disease. Bonds: Slave, Mentor, Military. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Reirak Fallack, Male Dwarf Barbarian 8
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 96 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 17 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Nuraval Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Nuraval Silveraxe, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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