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Argran Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting tan shirt and pants, and a wedding ring on his left hand. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of a Seamstress, who enjoyed hunting, Argran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Argran took refuge in the large cave and found the beat up falchion and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: In love, Attractive, Enemies, Nature. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Argran Reed, Male Half-Orc Fighter 4
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, violet shirt, and tan tie. He has styled his yellow fur well, parting it to the left. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Three took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Logical, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Three Of Ale, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Fivin Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Opinionated. Flaws: Ugly. Bonds: Religious. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Fivin Xiloscient, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in white turtlenecks beneath a pastel coat with tan slacks and is in decent physical shape. His white hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: Lance hails from a village terrorized by illithids. In his 11th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Many illithids want him driven away; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Lance Blythe, Male Human Bard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a tan coat with yellow slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: Gifted from a young age, Trym studied abroad. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: He has decided he is irredeemable; and doesn't want to be a miller and was forced into it by his family

Ideals: Gifted, Logical. Bonds: Attractive, Family, Criminal record. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Trym Marston, Male Human Adept 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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