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NPC Generator

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Advanced [show]


Hobart Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His brown hair is cut short. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Hobart abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Artistic. Flaws: Secretive. Bonds: Military, Adventurer, Job. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Hobart Fatrabbit, Male Halfling Monk 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Auran, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Cory Churchill, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars, and is pretty ugly. He wears a deerstalker hat to cover his moderate length black hair. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a laborer and was forced into it by his family

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Churchill, Male Human Rogue 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Eberk Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a greatsword. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur. Flaws: Insane, Depressed. Bonds: Mentor. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Eberk Stoutale, Male Dwarf Warlock 11
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 16000 sp. Hematite (7 gp). Carnelian (20 gp). Moss agate (7 gp). Deep blue spinel (400 gp). Freshwater pearl (7 gp).


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears rags and sports a simple walking cane. His scarlet crest is knotted and matted. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Zedaar was born the youngest of three triplets. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Cleric 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp. Golden yellow topaz (800 gp). Jet (130 gp). Freshwater pearl (4 gp). Obsidian (4 gp).


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Glassblower job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Senteq Murnig, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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