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Direcris Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy green suit. His blue crest is kept up in a ponytail inside a deerstalker hat. His gold eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Direcris Hshhsstoroth, Male Dragonborn Monk 18
Medium (6'6") Dragonborn, True Neutral (CR 18)
Armor Class 11
Hit Points 118 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +8, Perception +8
Senses Passive Perception 18
Languages Common, Aquan
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (900 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (700 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Jeweled anklet (2000 gp). Silver chalice with lapis lazuli gems (30 gp). Gold cup set with emeralds (5000 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cressel Revile, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Assassin. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Cressel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Cressel Revile, Male Tiefling Fighter 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Auran, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. Citrine (40 gp).


Social Check DCs


Quick In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His yellow fur, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Quick was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Athletic, Persistence. Bonds: Attractive, In love, Criminal record. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Quick In Woods, Male Tabaxi Fighter 7
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy brown suit. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Attractive, Job, Military. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Alston Wildwander, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Aelar Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His golden hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Aelar Casilltenirra, Male Half-Elf Wizard 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 500 sp.


Social Check DCs

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