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Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered glaive and tarnished rapier as well. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of orcs once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Sapply Turen, Male Gnome Fighter 6
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6

Possessions: 3000 sp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Balam Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His dark red hair is knotted and matted. His eyes, though not visible through his cowl, are silver.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting, Persistence. Bonds: Attractive, Mentor, Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Balam Suspicion, Male Tiefling Fighter 16
Medium (5'10") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 105 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Arcana +7, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 7000 gp. Amethyst (140 gp). Jasper (60 gp). Eye agate (15 gp). Golden yellow topaz (1600 gp). Onyx (60 gp). Star ruby (800 gp). Hematite (15 gp). Emerald (800 gp). Chrysoberyl (140 gp). Lapis lazuli (15 gp). Amber (140 gp).


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver crest down. His eyes are likewise red. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Seamstress job and began his own company from there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Druid 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Eye agate (9 gp).


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Born to a Body Guard, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Flaws: Ugly, Insomniac. Bonds: Immigrant, Enemies, Poor. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Left-Handed Fang, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 20000 sp. Sard (20 gp).


Social Check DCs


Nicholas Alton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly morningstars and tridents. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Criminal record, Attractive. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Nicholas Alton, Male Human Expert 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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