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NPC Generator

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Advanced [show]


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Dilettante. His black fur is unkempt and raggedy. His thin eyebrows rest above his beady copper eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Shoemaker, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Kite and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Kite In the Morning, Male Tabaxi Ranger 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a wide-brimmed hat to cover his moderate length beige fur. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Bonds: Attractive, Poor, Religious. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Three Mist, Male Tabaxi Paladin 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs


Alvyn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Alvyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Alvyn Garrick, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his lance. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Gilbert Quinten, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Hogar Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hogar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Hedonist, Impulsive. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Hackney, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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