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NPC Generator

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Advanced [show]


Zephan Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears just a blue suit. He wears a colorful flower in his dark red hair. His red eyes peer out from beneath his Stetson blue hat.

Personality: Zephan is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Nature. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Zephan Lust, Male Tiefling Monk 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)16 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Star ruby (1200 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports grey clothing, slightly heavier than average wear. He has styled his bronze crest well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Mreksh Umbyrphrael, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a ceremonial dagger. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: Tod was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Tod Goldfound, Male Halfling Barbarian 13
Small (3'4") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 78 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +6, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 pp. Jet (110 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" northern man, he wears a white tunic with tan highlights, and long grey pants that bunch up around his shoes. His brown hair is thinning but still full. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Euron grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Optimist, Pacifist, Fighting. Bonds: Adventurer, Has a crush. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Euron Nowhere, Male Tiefling Rogue 4
Medium (6'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 27000 cp.


Social Check DCs


Roondar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has wavy red hair. His blue eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Roondar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roondar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Family, Mentor, Criminal record. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Roondar Loofollue, Male Gnome Wizard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)19 (+4)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp. Chrysoberyl (110 gp).


Social Check DCs

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