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Advanced [show]


Dworic Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He became a Junk Dealer soon after.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he is unsatisfied with his job

Flaws: Cynical. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Dworic Fireforge, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)18 (+4) 17 (+3)15 (+2)
Skills Medicine +7, Religion +8
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Aquan, Orc, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Deep green spinel (100 gp). White pearl (100 gp). Star rose quartz (40 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy red hair. He has a dull look in his amber eyes.

Personality: Silvo wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Professionalism. Bonds: Rich, Nature. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Silvo Thistletop, Male Halfling Rogue 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Godfrey Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Rich, Has a crush. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Godfrey Harlow, Male Human Expert 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 pp. 1 Disguise kit.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and is wearing a long, black cloak. His right leg appears badly burned and disfigured. His white hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast desert. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Addict. Bonds: Job, In love, Nature. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Fireforge, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears bulky blue painted plate armor. His left hand appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. He has amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Courier again; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Job, Rich. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Conway, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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