Enialis Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His brown hair, when down, is lengthy. He has gleaming, smiling violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Enialis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Enialis's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and he has decided he is irredeemable
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Aust Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Job, Immigrant. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 50 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Medium magic item.
Dynamic In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His black fur is lengthy and is close to two feet long. His eyes are green.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Body Guard father left him crippled. He has never given up on his music dream.
Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.
Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair has been sun bleached extensively. He has several tiny amber earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Rich, Family. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan, Infernal, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp. Star rose quartz (80 gp). Star rose quartz (80 gp). Fire opal (500 gp).
Enialis Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Servant does. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has moderate length silver hair. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
