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Advanced [show]


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black clothing when he does not wear armor. He has no crest. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast mountains. In his 11th year, his parents were killed by a goblins raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Regain custody of his daughter; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Family. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Druid 8
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 6000 sp. Amber (120 gp). Chalcedony (60 gp). Red spinel (120 gp). Banded agate (12 gp). Lapis lazuli (12 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His skin is fair and his fingers are delicate and long. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: Born in the east his family was never financially stable. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Patrick Gresham, Male Human Commoner 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Nature +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Banded agate (9 gp). Blue quartz (9 gp). Red-brown spinel (150 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Mormo Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Architect does. His white hair is greasy and uncared for. His silver eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with singing.

History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Mormo Kindness, Male Tiefling Cleric 9
Medium (6'2") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His hair is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Ugly, Hedonist, Impulsive, Disease. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Bundrigo Shadowquick, Male Halfling Warlock 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Hematite (10 gp).


Social Check DCs


Miles Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is renowned for his bright yellow suits and hats. He wears his silver hair up in a very large beehive style do. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Addict. Bonds: Has a crush. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Radcliffe, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Violet garnet (300 gp). Chrysoprase (80 gp).


Social Check DCs

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