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Advanced [show]


Oblar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and he perpetually has his kukri ready. His white hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Oblar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Emotional, Disease, Insomniac. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Oblar Appleblossom, Male Halfling Warrior 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 9000 cp. Large well-done wool tapestry (100 gp). A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Disguise kit. 1 Crowbar.


Social Check DCs


Kelter Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears yellow trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kelter Bigheart, Male Halfling Cleric 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp. Rock crystal (70 gp). Jet (50 gp).


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and expand his business

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Zaffrab Murnig, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Traki Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a violet and white handkerchief worn on his left side. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Traki Withrethin, Male Half-Elf Warlock 13
Medium (5'11") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)16 (+3) 17 (+3)15 (+2)
Skills Arcana +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Tourmaline (40 gp). Banded agate (16 gp). Moonstone (80 gp). Sard (80 gp). Hematite (16 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is bristling with hidden weapons, mostly shortspears and ceremonial daggers. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Cressel lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Criminal record, Attractive, Job, Family. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Cressel Strength, Male Tiefling Fighter 12
Medium (6'4") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)18 (+4) 10 (+0)14 (+2)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Giant, Abyssal, Ignan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 300 pp. Iolite (70 gp). Zircon (70 gp). Rose (70 gp). Onyx (70 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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