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Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His black fur is matted, messy, and big. His ears are large.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Ranger 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Medicine +6, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. Azurite (12 gp). Red spinel (130 gp). Tiger eye turquoise (12 gp). Onyx (40 gp). Banded agate (12 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries bastard swords. His red hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Seamstress in town.

History: He got into the Seamstress business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Uraim Silveraxe, Male Dwarf Aristocrat 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a blue cloak and cross-gartered green stockings. His right hand appears badly burned and disfigured. He keeps his long cinnamon fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a strong sense of loyalty to tabaxi people

Flaws: Mundane, Racist. Bonds: Criminal record, Mentor. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Three In the Wind, Male Tabaxi Bard 14
Medium (5'10") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 61 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Performance +8, Religion +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Chalcedony (40 gp). Aquamarine (400 gp).


Social Check DCs


Balimaar Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Balimaar Qualanthri, Male Half-Elf Sorcerer 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Silver pearl (40 gp). Brown-green garnet (40 gp). Blue sapphire (400 gp). Deep green spinel (40 gp).


Social Check DCs


Skamos Guile, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his red hair down. He has silver eyes and a brown hat with a tan feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Skamos took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Skamos Guile, Male Tiefling Wizard 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Just what you see.


Social Check DCs

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