Shaká Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He prefers to wear flannel, and his gloved hand is found clutching a shortbow. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. When Shaká reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Military. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item.
Osco Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Soapmaker, but he got bored and became a Assassin. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy, Mundane. Bonds: Job. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 71 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Burto Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and wears just a blue suit. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Halfling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Burto lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better world.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Racist, PTSD. Bonds: Adventurer, Family, Criminal record. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 152 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp).
Forcas Dare, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears pastel cloth garments or leather armor. He keeps his long white hair kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Enemies, Immigrant. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Ernest Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a black and grey robe with the hood down. He has moderate length golden hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: Rose (70 gp). Aquamarine (200 gp). Obsidian (7 gp). Smoky quartz (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
