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NPC Generator

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Advanced [show]


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has never given up on his writing dream.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable, Artistic. Bonds: Enemies, Nature, Job. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Dimble Albaratie, Male Gnome Expert 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Shadow In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Assassin does, and is pretty ugly. His red fur is still thick. His eyes, though not visible through his cowl, are copper.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Shadow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shadow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shadow. He has set out to sabotage the competition.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Shadow In the Morning, Male Tabaxi Ranger 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moss agate (14 gp). Violet garnet (700 gp). 1 Holy water. 4 Thunderstones.


Social Check DCs


Alex Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports brown clothing, slightly heavier than average wear. His red hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Insomniac, Shy, Mundane. Bonds: Family. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Alex Ray, Male Half-Elf Monk 11
Medium (5'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Performance +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 330 pp. Sardonyx (50 gp). Coral (70 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: Gifted from a young age, Gerald studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Easton, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears red painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Balimaar Axton, Male Human Fighter 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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