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Advanced [show]


Gormogord Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a fine chain shirt which he covers with red colored cloaks and clothing, and his gloved hand is found clutching a bow. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Gormogord and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Gormogord Brightmoon, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Chalcedony (20 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Rael Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a red handlebar mustache and slicked back red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Mentor, Religious. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Rael Fasharash, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)8 (-1) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Disease, Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Cockaby Murnig, Male Gnome Aristocrat 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5

Possessions: 400 gp. Jasper (50 gp).


Social Check DCs


Mordai Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has moderate length white hair. His eyes are white and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Rich, In love, Immigrant, Religious. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mordai Instinct, Male Tiefling Wizard 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. Malachite (8 gp). Golden pearl (40 gp). Golden pearl (40 gp).


Social Check DCs


Seven Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his lavender fur in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Military. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Seven Of Claws, Male Tabaxi Monk 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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