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Advanced [show]


Jocelyn Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He is an epitome of beauty. His white hair is still thick. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 11th year, his parents were killed by a giants raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Religious, Enemies. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Jocelyn Dayton, Male Human Expert 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Deception +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1400 gp. Red-brown spinel (80 gp). Jet (80 gp). Black star sapphire (500 gp). Deep blue spinel (1000 gp). Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Fibblestib Offund, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy. He has a dull look in his brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Scribe, his mother struggled to pay the bills. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Poor, Criminal record. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Fibblestib Offund, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp.


Social Check DCs


Hubert Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He is portly but not overly obese. He wears his blonde hair down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Hubert Amakiir, Male Half-Elf Barbarian 4
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 14 (+2)13 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Giant, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bilbron Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears a simple tan robe with green stripes complete with hood. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Bilbron lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Nature, Has a crush. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Bilbron Fiddlefen, Male Gnome Expert 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His hair is brown, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. His mother was a soldier and died while he was still young. Einkil was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Military. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Einkil Brazzik, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. Moss agate (9 gp).


Social Check DCs

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