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NPC Generator

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Advanced [show]


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports yellow clothing, slightly heavier than average wear. He has wavy black hair. He has a dull look in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Whurbin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Whurbin Dankil, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 190 gp. Jade (120 gp).


Social Check DCs


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black clothing when he does not wear armor. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Radomir embodies much of what other species detest in the Halflings. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Radomir took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Radomir Nimblefingers, Male Halfling Warrior 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Zunn Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and curly. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Butcher, but he was a colossal failure. He then took over the family business and is one of the better Stableman for hire.

Motivation: He wants to get laid; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Zunn Clare, Male Half-Orc Wizard 5
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 70 pp.


Social Check DCs


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has wavy beige fur. His thin eyebrows rest above his beady copper eyes.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Tailor, Dagger learned a great deal about his father's area of expertise. A freak accident while working with his Shipwright father left him crippled. He struck the Tailor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Fighter 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Reid, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright yellow suits and hats. His brown hair has been sun bleached extensively. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He became a Mortician soon after.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Richard Reid, Male Human Barbarian 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Jet (160 gp). 1 Climber’s kit.


Social Check DCs

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