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Advanced [show]


Quick Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He wears a top hat to cover his moderate length white fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Barber, who enjoyed hunting, Quick was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Criminal record, Nature. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Quick Moon, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his Stetson brown hat.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Gunter Stanford, Male Human Rogue 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp. 1 Silk rope.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears green leather gloves, a green jacket, and tight pants. His fur is red and curly. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the north. Three was born on a far northern desert where he grew up under the tutelage of his mother, an expert Interpreter. He was granted necromantic powers by his dying sister.

Motivation: To settle down with his crush; and wants to work out more often

Ideals: Athletic, Passionate, Joker. Bonds: Immigrant. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Three Buttons, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +6, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 80 gp.


Social Check DCs


Akmen Wish, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears professional attire. He has wavy black hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Akmen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Shoemaker, who enjoyed hunting, Akmen was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Akmen Wish, Male Tiefling Commoner 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Kyle Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Glassblower; and he's in love

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Kyle Lindsay, Male Human Aristocrat 10
Medium (5'8") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Medicine +3, Performance +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Silver ewer (60 gp).


Social Check DCs

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