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NPC Generator

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Advanced [show]


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a pastel armored body suit, with a simple tan line shooting up and back down. His fur is short and red. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 7 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Gale Shoe, Male Tabaxi Aristocrat 6
Medium (6'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishmoz Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a green suit, white shirt, and tan tie. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small island village. A gifted student he started as a Map Maker, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Ishmoz Mitchell, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear flannel. He wears his hair in dreadlocks. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Disease, Antagonistic. Bonds: Criminal record, In love. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Shelby, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Silver ewer (70 gp). 6 Acid flasks.


Social Check DCs


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy blue pantaloons and a white scarf. He has styled his brown hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He got into the Farmer business at a young age. In his 18th year, his parents were killed by a goblins raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Lazy. Bonds: Job, Enemies. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Cory Ansley, Male Human Bard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is heavily combed to the right. He has a dull look in his yellow eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Carter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He became a Carter soon after.

Motivation: To be a Barrister again; and he is unsatisfied with his job

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Rich, Job. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Moon In the Wind, Male Tabaxi Barbarian 7
Medium (6'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 70 pp. Sardonyx (50 gp).


Social Check DCs

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