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NPC Generator

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Advanced [show]


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan armored body suit, with a simple blue line shooting up and back down. His black hair is cut short. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Morkral Balderk, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 40 gp.


Social Check DCs


Medrash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of luck on his torso. His gold crest is slicked back into a classic pompadour. His eyes are a pleasant red.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by drow. Medrash was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has decided he is irredeemable.

Flaws: Impulsive. Bonds: Criminal record, Immigrant, Enemies. Occupation: Knight

Voice: German accent

Attributes [hide]

Medrash Zzzxaaxthroth, Male Dragonborn Warrior 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp. Zircon (20 gp).


Social Check DCs


Hubert Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of giants once and for all.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Enemies, Poor. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Hubert Shupe, Male Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his golden hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Sage, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Poor. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Rangrim Ironfist, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 260 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fulbar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey deerstalker hat and grey clothes. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Entrepeneur, Gifted, Impeccable. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Fulbar Hilltopple, Male Halfling Aristocrat 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Masterwork studded leather.


Social Check DCs

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