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NPC Generator

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Advanced [show]


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Wrenn has worked very hard to control his curse. He struck the Blacksmith job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Wrenn Miggledy, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries scythes. He has wavy red hair. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bertram was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic, Secretive. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Bertram Elderberry, Male Halfling Warrior 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Military, Criminal record. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Kelter Shadowquick, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Stealth +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in black turtlenecks beneath a white coat with brown slacks. He wears his auburn hair up. His eyes are amber and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Ombul Warmwater, Male Halfling Fighter 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Uthemar Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears many layers of old clothing at all times, and his gloved hand is found clutching a falchion. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Uthemar Franklin, Male Half-Elf Ranger 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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