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Advanced [show]


Oskar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple brown robe with green stripes complete with hood. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a small hat. He has gleaming, smiling green eyes.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with writing.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Rich, Slave. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Oskar Goblinbane, Male Dwarf Monk 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Red spinel (70 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His long red hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Baern is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Baern Lutgehr, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Jade (100 gp).


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel shirt with thin green vertical stripes and tan pants. He keeps his long gray fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Optimist. Flaws: Shy. Bonds: Mentor, Adventurer, Family. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask Candle, Male Tabaxi Adept 9
Medium (6'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1600 gp. Red garnet (140 gp). Blue quartz (12 gp). Amber (140 gp). Tourmaline (140 gp). Aquamarine (1500 gp). Deep green spinel (140 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His golden hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his feathered yellow hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Beiro would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Military, Poor, Family. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Beiro Erenaeth, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Krimmon Underfoot, Male Halfling Adept 8
Small (2'10") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Golden yellow topaz (1100 gp). Carnelian (30 gp). Malachite (14 gp). Pink pearl (160 gp). Aquamarine (1100 gp).


Social Check DCs

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