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Advanced [show]


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north, but his parents moved at a very young age to the south. His childhood dream was to be a Sailor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Ramsay, Male Human Druid 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His beige fur is braided into rings. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Adventurer, Nature, Criminal record. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Fighter 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 96 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Survival +8
Senses Passive Perception 14
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Stannor Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and retire the richest man in the west

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Stannor Brushgather, Male Halfling Expert 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 55 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black tunic with green highlights, and long grey pants that bunch up around his shoes. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Ombul Wildheart, Male Halfling Fighter 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Shifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright yellow suits and hats. His yellow fur is drawn into a tight pony tail with a card scrunchie. This yellow eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Shifting was born the youngest of three triplets. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Family, Enemies, Rich. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Shifting On the Mountaintop, Male Tabaxi Paladin 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp. Jasper (20 gp). Fiery yellow corundum (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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