Ûkbûk Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: Just what you see.
Barakas Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a shield on his belt. His silver hair, when down, is lengthy. He has black eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and marry his sister to traveling adventurers
Ideals: Fighting, Pacifist. Bonds: Enemies, Religious, Family. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He very much looks the part of a Locksmith. His fur, while still mostly black, has prominent grey streaks. His fierce hazel eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Locksmith like his father before him.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
Possessions: 280 pp. Brass mug with jade inlays (600 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (2000 gp). A delicate silver chain set with a tourmaline (70 gp).
Sethrekar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has no crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Sethrekar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Mayor, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
Possessions: 500 gp. Red spinel (60 gp). Blue star sapphire (400 gp). Rhodochrosite (5 gp). Chrysoprase (70 gp). Moss agate (5 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is matted, messy, and big. He has a dull look in his gray eyes.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Armorer, who enjoyed hunting, Arannis was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against gnolls; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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