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Advanced [show]


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His auburn hair is heavily combed to the left. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Oskar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To find somewhere to settle down; and he is content

Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Nature, Enemies. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Oskar Orcfoe, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 115 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1900 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Mercenary. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Dazzazn Yarjerit, Male Dragonborn Fighter 17
Medium (6'1") Dragonborn, Lawful Evil (CR 17)
Armor Class 10
Hit Points 155 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 10000 gp. Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vrondiss Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.

Motivation: To be a Stylist again; and he wants to meet his childhood hero

Ideals: Athletic, Professionalism. Bonds: Job, Immigrant, Adventurer. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Vrondiss Baharoosh, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)14 (+2) 19 (+4)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 800 gp. Carved bone or ivory statuette (10 gp). Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Antagonistic, Selfish. Bonds: Attractive, Military, Family. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Heward Hadley, Male Human Warlock 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 2000 cp.


Social Check DCs


Mindartis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: Mindartis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Extrovert, Artistic. Bonds: Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Mindartis Ariessus, Male Elf Bard 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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