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NPC Generator

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Advanced [show]


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy pastel suit. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Athletic, Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Foxilon Brightmoon, Male Halfling Rogue 12
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 49 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy black hair. His hazel eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gerard was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Opinionated, Persistence. Bonds: Rich, Military, Religious. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Gerard Windsor, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. Violet garnet (500 gp). Star rose quartz (60 gp). Malachite (4 gp).


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a illithids raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Frouse Oomtrowl, Male Gnome Expert 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aerdeth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his blonde hair up in a very large beehive style do. His fierce blue eyes like to dwell on things.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He is greedy.

Ideals: Entrepeneur. Bonds: Job, Has a crush, Rich. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Aerdeth Tiltathana, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Bloodstone (70 gp). Golden pearl (100 gp). Sardonyx (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His black hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.

History: When he was but 7 years old his parents immigrated from the west. He married young, but lost his spouse to drow. He left for the west, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Depressed. Bonds: Attractive, Family, Enemies, Immigrant. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Don Berevan, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). A roughly beaten golden orb (90 gp). Carved bone or ivory statuette (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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