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NPC Generator

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Advanced [show]


Arjhan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long rusty crest kept up in a rat tail. He has a dull look in his gold eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Arjhan was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Logical. Bonds: Enemies, Rich, Military. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Arjhan Argenthrixus, Male Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Bullseye lantern.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his violet eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Slave, Attractive, Job, Immigrant. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest England, Male Human Cleric 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp. Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes dart from person to person.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: Gifted from a young age, Adam studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Adam Blythe, Male Human Wizard 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Alexandrite (1300 gp). Deep green spinel (140 gp). Alexandrite (1300 gp).


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his axe always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut jaggedly and amateurishly. His eyes are green and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He is a Succubi in disguise. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Dwarven compassion; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Shy, Addict, Racist. Bonds: Adventurer. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Fargrim Torunn, Male Dwarf Monk 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He wears his silver crest down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Greethen was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Ruler. By chance he met his brother recently and the two have been together since.

Motivation: To be a Weaver again; and to get a good night's sleep

Flaws: Addict, Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Greethen Delmirev, Male Dragonborn Bard 4
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Azurite (11 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs

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