Traubon Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, black cloak. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of eastern immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture.
Bonds: Poor, Immigrant, Criminal record, Enemies, Nature, Job. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial, Giant
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Tiger eye turquoise (13 gp). Azurite (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. He has several tiny opal earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. He worked as a nervous Slave Trader and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the east; and further expansion of business
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Foxilon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Foxilon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To be a Bricklayer again; and someone believes him a fraud
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Enemies. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. 1 Masterwork Light wooden shield.
Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His red crest is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Religious, Slave, Rich. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Argran Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely tan suit with brown socks and a vest with buckled shoes. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the south. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist, Extrovert. Flaws: Ugly. Bonds: Religious, Family. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
