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Advanced [show]


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He is physically well-built. He wears his gold crest up. He has red eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Sorcerer 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Left-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his tan robe and has his glaive always slung over his shoulder. He wears his gray fur up. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Greedy. Bonds: In love, Military, Attractive, Adventurer. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Left-Handed Peak, Male Tabaxi Bard 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Adelard Van Es, Male Human Rogue 9
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Embroidered and bejeweled glove (3000 gp). Gold music box (3000 gp).


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic, Greedy. Bonds: Attractive, Nature, Job. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Ombul Brightmoon, Male Halfling Rogue 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Karg Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the east. Karg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Karg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Karg Alston, Male Half-Orc Paladin 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Coral (90 gp).


Social Check DCs

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