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Advanced [show]


Ahrim Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his scythe always slung over his shoulder. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Family. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Ahrim Dischord, Male Tiefling Warrior 7
Medium (6'9") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aura Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His long beige fur is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and his spouse's relatives view him with great suspicion

Bonds: Rich, Guardian, Job, Family. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Aura Treat, Male Tabaxi Warlock 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 19000 cp. Bloodstone (30 gp). Violet garnet (300 gp). Alexandrite (300 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Corkitron Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Bonds: Job, Attractive, Has a crush, Adventurer, Immigrant. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Corkitron Quickstep, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 80 pp.


Social Check DCs


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. He has a brown handlebar mustache and slicked back brown hair. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Mentor, Religious. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Arannis Berevan, Male Elf Barbarian 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is short and brown. His yellow eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Mortician, Trail learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Trail Of Spirit, Male Tabaxi Wizard 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs

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