Heskan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears baggy brown pantaloons and a white scarf. His silver crest is thinning but still full. His eyes are red.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp.
Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His ears are large.
Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
Possessions: 250 gp. Deep green spinel (140 gp). Obsidian (10 gp). Star rose quartz (50 gp).
Heian Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is still thick. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.
History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and to clean up the streets
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Jet (50 gp). 1 Minor magic item.
Srorthen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man very much looks the part of a Sellsword. His clothes are grease stained in places. His copper crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Srorthen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Healer profession.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: Just what you see.
Umpen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sculptor father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
