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Advanced [show]


Arjhan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is blue, silky, and of moderate length. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arjhan was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Arjhan Vangdondalor, Male Dragonborn Adept 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is short and black. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away; and an old rival family wants him found

Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Zook Dunben, Male Gnome Monk 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Carnelian (60 gp). Black pearl (300 gp). Iolite (60 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He is bristling with hidden weapons, mostly daggers and morningstars. His gray fur is lengthy. His blue eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Spring was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He has never given up on his singing dream.

Motivation: Seeks redemption; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Criminal record, Attractive, Immigrant. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Spring In the Wind, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ahrim Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Ahrim wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Ahrim studied abroad. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted, Fighting. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Ahrim Ecstasy, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. Old masterpiece painting (700 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (800 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Pígug Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a sai. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Rich, Military, Job. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Pígug Altham, Male Half-Orc Commoner 17
Medium (5'2") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 89 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Sapphire pendant on gold chain (1200 gp). Cloth of gold vestments (120 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (500 gp). Carved bone or ivory statuette (100 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (700 gp). Gold music box (3000 gp). Old masterpiece painting (700 gp).


Social Check DCs

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