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Advanced [show]


Himo Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered brown stockings, and he perpetually has his flail ready. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Himo Mellegaard, Male Half-Elf Warrior 6
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and violet robe with the hood down. He sports a flattop fur cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Glassblower and found it very stressful. He has drifted from career to career and currently works as a Glassblower.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Cask In the Storm, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Morgran Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he prefers to wear violet clothing when he does not wear armor. He has moderate length white hair. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Morgran Rakankrak, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He wears his black hair down. He has violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Ugly, Shy, Addict. Bonds: Religious. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Kelter Porridgepot, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Lapis lazuli (7 gp). Red-brown spinel (40 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His white fur is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Fisher. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Adventurer. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Pelt In the Wind, Male Tabaxi Aristocrat 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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