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Korfel Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears just a blue suit. His clothes are grease stained in places. His red hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: The child of a Fortune-teller, who enjoyed hunting, Korfel was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Korfel Thompson, Male Half-Elf Bard 9
Medium (5'2") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 12000 sp. Carnelian (70 gp). Tiger eye turquoise (5 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Banded agate (5 gp).


Social Check DCs


Ur-Lasu Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with violet stripes complete with hood. His hair is black and curly. His violet eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. Ur-Lasu was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ur-Lasu decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Ur-Lasu managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Criminal record, Military, Rich, Enemies. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Ur-Lasu Kendal, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He has blonde hair. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Gnomish culture. He would rather hide behind his crafts than deal with other people.

History: He got into the Priest business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Priest for hire.

Motivation: A strong sense of loyalty to Gnomish people; and wants to open a new tavern

Ideals: Artistic. Flaws: Racist, Shy, PTSD. Bonds: Job. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Senteq Bafflestone, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Watson TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his red robe and has his club always slung over his shoulder. His chestnut hair, when down, is lengthy. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Watson studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Watson TellPenny, Male Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 300 gp.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a green suit, black shirt, and green tie. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a green hat with a black feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Opinionated, Gifted. Bonds: Military, Adventurer. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest England, Male Human Warrior 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 13000 sp.


Social Check DCs

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