Borun Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Crown-heir does. He wears his hair in dreadlocks. His blue eyes peer out from beneath his deerstalker violet hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He has worked as a Crown-heir like his father before him.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Just what you see.
Left-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered quarterstaff and tarnished mace as well. His fur, while still mostly black, has prominent grey streaks. This amber eyed southerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Slave, Religious. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Grom Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. Beneath his clothing is a huge mess of scar tissue. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Grom's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Job, Poor. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Blue star sapphire (500 gp). Moss agate (4 gp). 1 Minor magic item.
Sun Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his green robe and has his pickaxe always slung over his shoulder. His cinnamon fur is slicked back into a classic pompadour. His ears are large.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Impulsive, Hedonist. Bonds: Slave, Immigrant. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
Possessions: 160 pp. Silver comb with moonstones (600 gp).
Namfoodle Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His head has been shaved. His green eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Namfoodle grew up listening to his father's many stories. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 88 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp.
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