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Advanced [show]


Senteq Reese, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with deerstalker hat. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Locksmith; and he would like to get married and retire

Ideals: Logical. Flaws: Insane. Bonds: Nature, Has a crush. Occupation: Mayor

Voice: American accent

Attributes [hide]

Senteq Reese, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Moss agate (15 gp). Amber (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Ûkbûk Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. His gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Ûkbûk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ûkbûk was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Banker.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Ûkbûk Camden, Male Half-Orc Cleric 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has styled his red hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Wrenn wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a dire rats raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Disciplined. Flaws: Insomniac, Hedonist. Bonds: Religious, Enemies. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Wrenn Folkor, Male Gnome Paladin 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 74 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)19 (+4) 11 (+0)13 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven, Auran, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 200 pp. Citrine (30 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (600 gp). Freshwater pearl (5 gp). Brown-green garnet (100 gp). Black opal (500 gp). Blue star sapphire (500 gp). Moonstone (30 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wrenn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wrenn. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Justice, Entrepeneur. Flaws: Terse. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Expert 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Axton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. With bright golden hair and a scraggly beard. His violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Randal Axton, Male Human Cleric 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs

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