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NPC Generator

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Advanced [show]


Qemuel Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is heavily combed to the left. His eyes are white and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he wants revenge against dire rats

Flaws: Ugly, Hedonist. Bonds: Enemies, Rich, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Qemuel Bliss, Male Tiefling Adept 4
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

John Tatum, Male Human Expert 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp. Carnelian (20 gp). Brown-green garnet (40 gp). Golden pearl (40 gp).


Social Check DCs


Conrad Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries a battered rapier and tarnished shield as well. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Conrad will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Conrad hails from a village terrorized by giants. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Extrovert, Impeccable. Bonds: In love, Enemies. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Conrad Ryley, Male Human Paladin 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His gray fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: Tricking hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Tricking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Enemies. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Tricking Candle, Male Tabaxi Commoner 7
Medium (5'7") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his club always slung over his shoulder. He has done his best to style his auburn hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane, Disease, PTSD. Bonds: Rich. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Faran Jamjar, Male Halfling Warrior 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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