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Advanced [show]


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white fur is kept up in a ponytail inside a small hat. His eyes are a pleasant yellow.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Emerald hails from a village terrorized by orcs. His father was a soldier and died while he was still young. Emerald was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Emerald Wind, Male Tabaxi Rogue 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Black star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His auburn hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Baern took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is content

Ideals: Logical. Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Nature. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Baern Aranore, Male Dwarf Cleric 10
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Halfling, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Alston wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Alston Gobblefirn, Male Gnome Aristocrat 10
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 43 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp.


Social Check DCs


Iados Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal singing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Logical, Artistic. Bonds: Military. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Iados Charisma, Male Tiefling Ranger 7
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Hupe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His brown hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hupe was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Hupe Tosscobble, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5

Possessions: 700 gp.


Social Check DCs

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