Gilthur Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. His clothes are grease stained in places. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gilthur hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dwarven people
Ideals: Fighting, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Trag Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up. This green eyed westerner is not easily forgotten.
Personality: Trag wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 60000 cp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp).
Nicor Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a brown scarf. His white hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.
History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Nicor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nicor's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Attractive, Family. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Donaar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man has a large white mantle and cape that has been intricately interwoven into his brown robe and is in decent physical shape. His black crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Rich, Job. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp.
Uraim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uraim is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!