Ur-Lisak Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. His red hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He is terrified, and will act out of fear; and to be a laborer again
Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Simple lock.
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green small hat and green clothes. He wears a small hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: The child of a Bookbinder, who enjoyed hunting, Senteq was taken on many hunting expeditions. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Stylist.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Selfish, Insane. Bonds: Job, Nature, Criminal record. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Sardonyx (30 gp). Rich purple corundum (900 gp). Citrine (30 gp). Banded agate (9 gp). Amber (140 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Blue quartz (9 gp). Amethyst (140 gp). Red garnet (140 gp). Obsidian (9 gp). Alexandrite (300 gp). Peridot (30 gp). Bloodstone (30 gp). Aquamarine (300 gp). 1 Medium magic item.
Kilvar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is short and silver. His eyes are green and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: The child of a Guard, who enjoyed hunting, Kilvar was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Hedonist, Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Moonstone (80 gp). Azurite (5 gp). Aquamarine (500 gp). Black pearl (500 gp). Chalcedony (80 gp). Freshwater pearl (5 gp).
Bilbron Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his blonde hair up. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: Bilbron was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 66 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Rhodochrosite (15 gp). Chrysoberyl (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silvo Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast island. Silvo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality
Ideals: Joker. Bonds: Slave, Nature, Adventurer. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 16
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1700 gp. A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1100 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
