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NPC Generator

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Advanced [show]


Alvyn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His hair is golden and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alvyn was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Alvyn Bafflestone, Male Gnome Paladin 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 133 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1400 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled electrum ring (6000 gp). Solid gold idol (500 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Rael Xistsrith, Male Elf Monk 6
Medium (5'1") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Pirithin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: The child of a Roofer, who enjoyed hunting, Pirithin was taken on many hunting expeditions. When Pirithin reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and money/treasure

Ideals: Passionate. Flaws: Secretive. Bonds: Rich, Military, Nature, Adventurer. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Pirithin Whispermouse, Male Halfling Barbarian 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Rock crystal (70 gp).


Social Check DCs


Golm Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. He has hazel eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Golm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Golm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Golm Gentry, Male Half-Orc Commoner 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Drogo Riley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white shirt with thin pastel vertical stripes and red pants. He is tall, broad shouldered and powerfully built. His black hair is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Rich, Adventurer, Attractive, Enemies. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Drogo Riley, Male Human Expert 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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