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Advanced [show]


Taklinn Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Professionalism. Flaws: Ugly, Terse, Mundane. Bonds: Poor, Military. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Taklinn Ironfist, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp.


Social Check DCs


Aramil Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Unemployed. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Aramil was raised in a hard working conservative environment. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's mother didn't care for him much, and the feeling was mutual. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Quinten, Male Half-Elf Druid 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp.


Social Check DCs


Ombul Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His brown hair is still thick. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Ombul Tallfellow, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan, Elven, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 100 gp. Eye agate (6 gp). Blue star sapphire (400 gp). White pearl (130 gp). Obsidian (6 gp).


Social Check DCs


Tordek Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with top hat. His chestnut hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Bonds: Attractive, Rich, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Tordek Rakankrak, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. A roughly beaten golden orb (60 gp).


Social Check DCs


Kilvar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Kilvar Daraln, Male Dwarf Druid 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 100 pp. Red garnet (160 gp). Citrine (20 gp). Bloodstone (20 gp). Onyx (20 gp). Iolite (20 gp). Malachite (14 gp). Silver pearl (160 gp). Golden pearl (160 gp). Jasper (20 gp). Blue quartz (14 gp).


Social Check DCs

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