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Kellen Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 18th year, his parents were killed by a giants raid, leaving Kellen alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Kellen Offund, Male Gnome Warrior 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Gerbo Turen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a white coat, and is pretty ugly. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: Gerbo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He believes the world needs to unite to get rid of goblins once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerbo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many goblins want him driven away; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Gerbo Turen, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Shágflak Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His black hair is smooth and relatively long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he feels threatened by others

Flaws: Ugly, Depressed, Fearful, PTSD. Bonds: Nature. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Shágflak Ansley, Male Half-Orc Barbarian 4
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)7 (-2)
Skills Deception +0
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anselm Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. He has a dull look in his amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Carpenter in town.

History: Anselm was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love, Job, Religious. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Anselm Ofandrus, Male Half-Elf Warlock 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 130 gp.


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair down. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Immigrant, Attractive, Job, Religious, Slave. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1400 sp. Sardonyx (40 gp). Banded agate (14 gp). Rose (40 gp).


Social Check DCs

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